Obscured Viewports 00_Home › 00_Pro Forum › ConDoc 5 › Obscured Viewports This topic has 2 replies, 2 voices, and was last updated 4 years, 6 months ago by designcncarley-com. Viewing 3 posts - 1 through 3 (of 3 total) Author Posts May 26, 2020 at 10:36 pm #26858 designcncarley-comParticipant How does one deal with elements that are on the heavy view port that are obscured by the light one such as columns or walls sitting on a landing? May 26, 2020 at 11:43 pm #26862 Mike BrightmanKeymaster Great question! I would either make the landing into a 2d graphic made out of lines, no faces… Or, you could consider moving your columns layer to the Light viewport. I like the first idea, since i typically make my stairs 2d graphics… May 27, 2020 at 2:27 pm #26869 designcncarley-comParticipant Thanks for the quick response. Author Posts Viewing 3 posts - 1 through 3 (of 3 total) You must be logged in to reply to this topic. Log In Username: Password: Keep me signed in Log In