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December 8, 2022 at 11:07 pm
#33874
Gregory Sarver
Participant
I de-MOG’ed a couple models by selecting the stack of MOGs and repeatedly exploding until I get down to the locked geometry. I unlock then explode a couple more times, then delete the MOG. This frees up the groups that were already nested way down deep. At that point, I went through and used the v5 tagging feature. Pretty quick without that last click-a-thon to cut and paste…