This isn’t a ConDoc question. I am hoping someone knows how to control material scales in the group.
I am having trouble with the scale for materials in this model. For example the roof shingles don’t match between the major roofs and the dormer … and … the stone on the piers does not match the porch walls. How do I control this?
It should work! You just need to drill all the way in to the edges and surfaces, make a group, then explode it. Do this for each of the groups that has the wrong texture scale.
Regarding the cause and prevention… hard to say. Has something to do with creating a group, then scaling that group, the textures get scaled too… I think you can right click on the textures and choose “reset” too… But it’s easier to do the group/explode rather than try to reset all the different surfaces.